예제 #1
0
        private void Awake()
        {
            var player = _mainObjectsSource.GetPlayer();

            _playerTransform   = player.GetComponent <Transform>();
            _playerRigidbody2D = player.GetComponent <Rigidbody2D>();

            _visibleArea = _mainObjectsSource.GetVisibleArea();
        }
예제 #2
0
파일: Ufo.cs 프로젝트: swipswaps/Asteroids
        private void Awake()
        {
            var player = _mainObjectsSource.GetPlayer();

            _playerTransform = player.GetComponent <Transform>();

            _transform   = GetComponent <Transform>();
            _rigidbody2D = GetComponent <Rigidbody2D>();
        }
예제 #3
0
 public void Restart()
 {
     _spawner.Reset();
     _gameScore.Reset();
     _resetPlayer(_mainObjectsSource.GetPlayer());
 }