/// <summary> /// Read from the given stream and send the data over a data connection /// </summary> private void SendData(Stream stream) { try { bool passive = (dataPort == null); using (Socket socket = OpenDataConnection()) { if (socket == null) { return; } IPEndPoint remote = (IPEndPoint)socket.RemoteEndPoint; IPEndPoint local = (IPEndPoint)socket.LocalEndPoint; if (logHandler != null) { logHandler.NewDataConnection(remote, local, passive); } try { while (true) { int bytes = stream.Read(dataBuffer, 0, dataBufferSize); if (bytes <= 0) { break; } if (transferDataType == DataType.IMAGE || noAsciiConv) { // TYPE I -> just pass through socket.Send(dataBuffer, bytes, SocketFlags.None); } else { // TYPE A -> convert local EOL style to CRLF // if the buffer ends with a potential partial EOL, // try to read the rest of the EOL // (i assume that the EOL has max. two bytes) if (localEolBytes.Length == 2 && dataBuffer[bytes - 1] == localEolBytes[0]) { if (stream.Read(dataBuffer, bytes, 1) == 1) { ++bytes; } } byte[] convBuffer = null; int convBytes = ConvertAsciiBytes(dataBuffer, bytes, true, out convBuffer); socket.Send(convBuffer, convBytes, SocketFlags.None); } } // flush socket before closing (done by using-statement) socket.Shutdown(SocketShutdown.Send); Respond(226, "Transfer complete."); } catch (Exception ex) { Respond(500, ex); return; } finally { if (logHandler != null) { logHandler.ClosedDataConnection(remote, local, passive); } } } } finally { stream.Close(); } }