예제 #1
0
        public override void Unload()
        {
            // Unload any data that goes unhandled by tML or contains static data.
            AssetManager.Unload();
            ChangelogData.Unload();
            ILManager.Unload();
            SaveDataManager.Unload();
            LocalizationInitializer.Unload();

            ModLogger = null;
            Instance  = null;
        }
예제 #2
0
 public override void Unload()
 {
     ILManager.Unload();
     RecipeManager.Unload();
 }
예제 #3
0
 public override void Unload()
 {
     ILManager.Unload();
     CataclysmConfig.Instance = null;
     Instance = null;
 }