예제 #1
0
 public override void Load()
 {
     CalamityVersionException.ThrowErrorOnIncorrectVersion(ModLoader.GetMod("CalamityMod"),
                                                           ExpectedCalamityVersion);
     ILManager.Load();
     SummonRotationAdjustmentsGlobalProj.Initialize();
     AbyssalMinesExplosionGlobalProj.Initialize();
     ArmorSetDatabase.Initialize();
     TooltipModificationsItem.Initialize();
 }
예제 #2
0
        public override void Load()
        {
            Instance  = this;
            ModLogger = Instance.Logger;

            // Initialize all the things!
            AssetManager.Load();
            LocalizationInitializer.Initialize();
            ILManager.Load();
            SaveDataManager.Load();
            SaveDataManager.Save();
            ChangelogData.PopulateChangelogList(this);
        }
예제 #3
0
 public override void Load()
 {
     ILManager.Load();
     RecipeManager.Load();
 }