public override void Load() { CalamityVersionException.ThrowErrorOnIncorrectVersion(ModLoader.GetMod("CalamityMod"), ExpectedCalamityVersion); ILManager.Load(); SummonRotationAdjustmentsGlobalProj.Initialize(); AbyssalMinesExplosionGlobalProj.Initialize(); ArmorSetDatabase.Initialize(); TooltipModificationsItem.Initialize(); }
public override void Load() { Instance = this; ModLogger = Instance.Logger; // Initialize all the things! AssetManager.Load(); LocalizationInitializer.Initialize(); ILManager.Load(); SaveDataManager.Load(); SaveDataManager.Save(); ChangelogData.PopulateChangelogList(this); }
public override void Load() { ILManager.Load(); RecipeManager.Load(); }