예제 #1
0
 public void Cleanup()
 {
     for (int i = _identifiableDamages.count - 1; i >= 0; i--)
     {
         _identifiableDamages.ElementAt(i).RemoveDoDamage();
     }
 }
 public void Cleanup()
 {
     for (int i = _identifiableTowers.count - 1; i >= 0; i--)
     {
         _identifiableTowers.ElementAt(i).RemoveShoot();
     }
 }
예제 #3
0
 public void Cleanup()
 {
     for (int i = _identifiableCollisions.count - 1; i >= 0; i--)
     {
         _identifiableCollisions.ElementAt(i).RemoveCollision();
     }
 }
 public void Cleanup()
 {
     for (int i = _identifiableTowerUpgrades.count - 1; i >= 0; i--)
     {
         _identifiableTowerUpgrades.ElementAt(i).isTowerUpgrade = false;
     }
 }