예제 #1
0
 public TurnTaking(IGameMechanics gameMechanics)
     : base(gameMechanics)
 {
 }
예제 #2
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 public BaseLogic(IGameMechanics gameMechanics)
 {
     GameMechanics = gameMechanics;
 }
예제 #3
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파일: Rules.cs 프로젝트: kparkov/Formation
 public Rules(IGameMechanics gameMechanics)
     : base(gameMechanics)
 {
 }
예제 #4
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 public GameBoardFactory(IGameMechanics gameMechanics)
     : base(gameMechanics)
 {
 }