public override void Initialize() { _encoders.CollectAndResetDistanceFromEncoders(); _encoders.ResetTotalDistanceTraveled(); _encoders.CollectContinously = true; _encoders.CollectionInterval = 200; distanceTraveled = 0; forwad = true; _wheel.SetSpeed(80, 80); }
public override void Initialize() { _encoders.CollectAndResetDistanceFromEncoders(); _encoders.ResetTotalDistanceTraveled(); _wheels.SetSpeed(70, 70); }