private void SignalByteCodeChange() { if (m_Debugger != null) { m_Debugger.SetByteCode(m_ByteCode.Code.Select(s => s.ToString()).ToArray()); } }
private void SignalByteCodeChange() { if (m_Debugger != null && (m_Debugger.GetDebuggerCaps() & DebuggerCaps.CanDebugByteCode) != 0) { m_Debugger.SetByteCode(m_ByteCode.Code.Select(s => s.ToString()).ToArray()); } }