public bool DebugCompiledFile(DocumentInfo DocumentToDebug, DocumentInfo DocumentToRun) { if (DocumentToDebug == null) { Core.AddToOutput("Debug document not found, this is an internal error!"); return(false); } if (DocumentToDebug.Element == null) { Core.AddToOutput("Debugging " + DocumentToDebug.DocumentFilename + System.Environment.NewLine); } else { Core.AddToOutput("Debugging " + DocumentToDebug.Element.Name + System.Environment.NewLine); } ToolInfo toolRun = Core.DetermineTool(DocumentToRun, true); if (toolRun == null) { System.Windows.Forms.MessageBox.Show("No emulator tool has been configured yet!", "Missing emulator tool"); Core.AddToOutput("There is no emulator tool configured!"); return(false); } SetupDebugger(toolRun); if (!Debugger.CheckEmulatorVersion(toolRun)) { return(false); } DebuggedASMBase = DocumentToDebug; DebugBaseDocumentRun = DocumentToRun; Core.MainForm.m_DebugWatch.ReseatWatches(DocumentToDebug.ASMFileInfo); Debugger.ClearCaches(); MemoryViews.ForEach(mv => mv.MarkAllMemoryAsUnknown()); ReseatBreakpoints(DocumentToDebug.ASMFileInfo); AddVirtualBreakpoints(DocumentToDebug.ASMFileInfo); Debugger.ClearAllBreakpoints(); MarkedDocument = null; MarkedDocumentLine = -1; if (!Core.Executing.PrepareStartProcess(toolRun, DocumentToRun)) { return(false); } if (!System.IO.Directory.Exists(Core.Executing.RunProcess.StartInfo.WorkingDirectory.Trim(new char[] { '"' }))) { Core.AddToOutput("The determined working directory " + Core.Executing.RunProcess.StartInfo.WorkingDirectory + " does not exist" + System.Environment.NewLine); return(false); } // determine debug target type Types.CompileTargetType targetType = RetroDevStudio.Types.CompileTargetType.NONE; if (DocumentToRun.Element != null) { targetType = DocumentToRun.Element.TargetType; } string fileToRun = ""; if (DocumentToRun.Element != null) { fileToRun = DocumentToRun.Element.TargetFilename; ProjectElement.PerConfigSettings configSetting = DocumentToRun.Element.Settings[DocumentToRun.Project.Settings.CurrentConfig.Name]; if (!string.IsNullOrEmpty(configSetting.DebugFile)) { targetType = configSetting.DebugFileType; } } if (targetType == RetroDevStudio.Types.CompileTargetType.NONE) { var lastBuildInfoOfThisFile = Core.Compiling.m_LastBuildInfo[DocumentToRun.FullPath]; targetType = lastBuildInfoOfThisFile.TargetType; } DebugType = targetType; string breakPointFile = PrepareAfterStartBreakPoints(); string command = toolRun.DebugArguments; if (Parser.ASMFileParser.IsCartridge(targetType)) { command = command.Replace("-initbreak 0x$(DebugStartAddressHex) ", ""); } if ((toolRun.PassLabelsToEmulator) && (DebuggedASMBase.ASMFileInfo != null)) { breakPointFile += DebuggedASMBase.ASMFileInfo.LabelsAsFile(EmulatorInfo.LabelFormat(toolRun)); } if (breakPointFile.Length > 0) { try { TempDebuggerStartupFilename = System.IO.Path.GetTempFileName(); System.IO.File.WriteAllText(TempDebuggerStartupFilename, breakPointFile); command += " -moncommands \"" + TempDebuggerStartupFilename + "\""; } catch (System.IO.IOException ioe) { System.Windows.Forms.MessageBox.Show(ioe.Message, "Error writing temporary file"); Core.AddToOutput("Error writing temporary file"); TempDebuggerStartupFilename = ""; return(false); } } //ParserASM.CompileTarget != Types.CompileTargetType.NONE ) ? ParserASM.CompileTarget : DocumentToRun.Element.TargetType; // need to adjust initial breakpoint address for late added store/load breakpoints? InitialBreakpointIsTemporary = true; //if ( BreakpointsToAddAfterStartup.Count > 0 ) { // yes LateBreakpointOverrideDebugStart = OverrideDebugStart; // special start addresses for different run types if (Parser.ASMFileParser.IsCartridge(targetType)) { OverrideDebugStart = Debugger.ConnectedMachine.InitialBreakpointAddressCartridge; } else { // directly after calling load from ram (as VICE does when autostarting a .prg file) // TODO - check with .t64, .tap, .d64 OverrideDebugStart = Debugger.ConnectedMachine.InitialBreakpointAddress; } } if ((DocumentToDebug.Project != null) && (LateBreakpointOverrideDebugStart == -1) && (!string.IsNullOrEmpty(DocumentToDebug.Project.Settings.CurrentConfig.DebugStartAddressLabel))) { int debugStartAddress = -1; if (!Core.MainForm.DetermineDebugStartAddress(DocumentToDebug, DocumentToDebug.Project.Settings.CurrentConfig.DebugStartAddressLabel, out debugStartAddress)) { Core.AddToOutput("Cannot determine value for debug start address from '" + DocumentToDebug.Project.Settings.CurrentConfig.DebugStartAddressLabel + "'" + System.Environment.NewLine); return(false); } if (debugStartAddress != 0) { InitialBreakpointIsTemporary = false; OverrideDebugStart = debugStartAddress; LateBreakpointOverrideDebugStart = debugStartAddress; } } if (Core.Settings.TrueDriveEnabled) { command = toolRun.TrueDriveOnArguments + " " + command; } else { command = toolRun.TrueDriveOffArguments + " " + command; } bool error = false; Core.Executing.RunProcess.StartInfo.Arguments = Core.MainForm.FillParameters(command, DocumentToRun, true, out error); if (error) { return(false); } if (Parser.ASMFileParser.IsCartridge(targetType)) { Core.Executing.RunProcess.StartInfo.Arguments += " " + Core.MainForm.FillParameters(toolRun.CartArguments, DocumentToRun, true, out error); } else { Core.Executing.RunProcess.StartInfo.Arguments += " " + Core.MainForm.FillParameters(toolRun.PRGArguments, DocumentToRun, true, out error); } if (error) { return(false); } Core.AddToOutput("Calling " + Core.Executing.RunProcess.StartInfo.FileName + " with " + Core.Executing.RunProcess.StartInfo.Arguments + System.Environment.NewLine); Core.Executing.RunProcess.Exited += new EventHandler(Core.MainForm.runProcess_Exited); Core.SetStatus("Running..."); Core.MainForm.SetGUIForWaitOnExternalTool(true); if (Core.Executing.RunProcess.Start()) { DateTime current = DateTime.Now; // new GTK VICE opens up with console window (yuck) which nicely interferes with WaitForInputIdle -> give it 5 seconds to open main window bool waitForInputIdleFailed = false; try { Core.Executing.RunProcess.WaitForInputIdle(5000); } catch (Exception ex) { Debug.Log("WaitForInputIdle failed: " + ex.ToString()); waitForInputIdleFailed = true; } // only connect with debugger if VICE int numConnectionAttempts = 1; if ((string.IsNullOrEmpty(Core.Executing.RunProcess.MainWindowTitle)) && (waitForInputIdleFailed)) { // assume GTK VICE numConnectionAttempts = 10; } if (EmulatorInfo.SupportsDebugging(toolRun)) { //Debug.Log( "Have " + numConnectionAttempts + " attempts" ); Core.AddToOutput("Connection attempt "); for (int i = 0; i < numConnectionAttempts; ++i) { //Debug.Log( "attempt" + i ); Core.AddToOutput((i + 1).ToString()); if (Debugger.ConnectToEmulator(Parser.ASMFileParser.IsCartridge(targetType))) { //Debug.Log( "-succeeded" ); Core.AddToOutput(" succeeded" + System.Environment.NewLine); Core.MainForm.m_CurrentActiveTool = toolRun; DebuggedProject = DocumentToRun.Project; Core.MainForm.AppState = Types.StudioState.DEBUGGING_RUN; Core.MainForm.SetGUIForDebugging(true); break; } // wait a second for (int j = 0; j < 20; ++j) { System.Threading.Thread.Sleep(50); System.Windows.Forms.Application.DoEvents(); } } if (Core.MainForm.AppState != Types.StudioState.DEBUGGING_RUN) { Core.AddToOutput("failed " + numConnectionAttempts + " times, giving up" + System.Environment.NewLine); return(false); } } else { Core.MainForm.m_CurrentActiveTool = toolRun; DebuggedProject = DocumentToRun.Project; Core.MainForm.AppState = Types.StudioState.DEBUGGING_RUN; Core.MainForm.SetGUIForDebugging(true); } } return(true); }