예제 #1
0
        public async void Initialize()
        {
            await Task.Delay(800);

            ICustomAniEventManager manager = _contexts.game.gamePlayer.Ani.AniEventManager;

            manager.AddEventListener(Enter, Update, Exit);
        }
예제 #2
0
파일: PlayerAni.cs 프로젝트: 1102736067/ECS
 public PlayerAni(Animator animator, ICustomAniEventManager aniEventManager)
 {
     _ani            = animator;
     AniEventManager = aniEventManager;
 }
예제 #3
0
 public PlayerAni(Animator animator, ICustomAniEventManager customEventManager)
 {
     AniEventManager = customEventManager;
     _animator       = animator;
 }