public void OnSaveGameLoaded() { LoadAlloyRecipes(); LoadCookingRecipes(); LoadGridRecipes(); LoadRecipes <SmithingRecipe>("smithing recipe", "recipes/smithing", (r) => api.RegisterSmithingRecipe(r)); api.World.Logger.StoryEvent(Lang.Get("Burning sparks...")); LoadRecipes <ClayFormingRecipe>("clay forming recipe", "recipes/clayforming", (r) => api.RegisterClayFormingRecipe(r)); api.World.Logger.StoryEvent(Lang.Get("Molded forms...")); LoadRecipes <KnappingRecipe>("knapping recipe", "recipes/knapping", (r) => api.RegisterKnappingRecipe(r)); api.World.Logger.StoryEvent(Lang.Get("Simple tools...")); LoadRecipes <BarrelRecipe>("barrel recipe", "recipes/barrel", (r) => api.RegisterBarrelRecipe(r)); //api.World.Logger.StoryEvent(Lang.Get("Simple tools...")); }
private void OnSaveGameLoaded() { LoadAlloyRecipes(); LoadCookingRecipes(); LoadGridRecipes(); LoadRecipes <SmithingRecipe>("smithing recipe", "recipes/smithing", (r) => api.RegisterSmithingRecipe(r)); LoadRecipes <ClayFormingRecipe>("clay forming recipe", "recipes/clayforming", (r) => api.RegisterClayFormingRecipe(r)); LoadRecipes <KnappingRecipe>("knapping recipe", "recipes/knapping", (r) => api.RegisterKnappingRecipe(r)); }