public void ClientTransfer(uint ID, float posX, float posY, float posZ, float ori, int map)
 {
     checked
     {
         if (!WorldServiceLocator._WS_Maps.Maps.ContainsKey((uint)map))
         {
             WorldServiceLocator._WorldServer.CLIENTs[ID].Character.Dispose();
             WorldServiceLocator._WorldServer.CLIENTs[ID].Delete();
         }
         Cluster.ClientTransfer(ID, posX, posY, posZ, ori, (uint)map);
     }
 }