public void ClientTransfer(uint ID, float posX, float posY, float posZ, float ori, int map) { checked { if (!WorldServiceLocator._WS_Maps.Maps.ContainsKey((uint)map)) { WorldServiceLocator._WorldServer.CLIENTs[ID].Character.Dispose(); WorldServiceLocator._WorldServer.CLIENTs[ID].Delete(); } Cluster.ClientTransfer(ID, posX, posY, posZ, ori, (uint)map); } }