public PlayerEventsProvider(
     IClientMechanicEngine mechanicEngine,
     int pingPerSecond,
     string serverUrl)
 {
     _mechanicEngine = mechanicEngine;
     _pingPerSecond  = pingPerSecond;
     _serverUrl      = serverUrl;
 }
예제 #2
0
 public NPCAI(IClientMechanicEngine mechanicEngine, Vector direction, Guid playerId)
 {
     PlayerId        = playerId;
     _mechanicEngine = mechanicEngine;
     _direction      = direction;
 }