public PlayerEventsProvider(
     IClientMechanicEngine mechanicEngine,
     int pingPerSecond,
     string serverUrl)
 {
     _mechanicEngine = mechanicEngine;
     _pingPerSecond  = pingPerSecond;
     _serverUrl      = serverUrl;
 }
Ejemplo n.º 2
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 public NPCAI(IClientMechanicEngine mechanicEngine, Vector direction, Guid playerId)
 {
     PlayerId        = playerId;
     _mechanicEngine = mechanicEngine;
     _direction      = direction;
 }