/// <summary> /// Called by the client when a player performs an action. /// </summary> /// <param name="player">The player which performed the action</param> /// <param name="betAction">The action performed</param> /// <param name="callAmount">The call amount if any, can be 0</param> /// <param name="raiseAmount">The raise amount if any, can be 0</param> public void NotifyPlayerAction(Player player, BetAction betAction, int callAmount, int raiseAmount) { checkBettingStarted(); concreteClient.NotifyPlayerAction(player, betAction, callAmount, raiseAmount); }
/// <summary> /// Called by the client when a player performs an action. /// </summary> /// <param name="player">The player which performed the action</param> /// <param name="betAction">The action performed</param> /// <param name="callAmount">The call amount if any, can be 0</param> /// <param name="raiseAmount">The raise amount if any, can be 0</param> public virtual void NotifyPlayerAction(Player player, BetAction betAction, int callAmount, int raiseAmount) { helper.NotifyPlayerAction(player, betAction, callAmount, raiseAmount); }