public VoteToStartRopeWarHandler( ICharacterActivityStore characterActivityStore, ILocationRepository locationStore) : base(characterActivityStore, Layer.RopeWar) { _locationStore = locationStore; }
public JoinRopeWarContestHandler( ICharacterActivityStore characterActivityStore, ILocationRepository locationStore) : base(characterActivityStore, Layer.World) { _locationStore = locationStore; }
public MoveToLocationHandler( ICharacterActivityStore characterActivityStore, ILocationRepository locationStore) : base(characterActivityStore, Layer.World) { _locationStore = locationStore; }
protected LayerHandler(ICharacterActivityStore characterActivityStore, Layer layer) { CharacterActivityStore = characterActivityStore; _layer = layer; }
public SwitchSidesHandler( ICharacterActivityStore characterActivityStore, ILocationRepository locationStore) : base(characterActivityStore, Layer.RopeWar) { _locationStore = locationStore; }
public LeaveJoinedRopeWarContestHandler( ICharacterActivityStore characterActivityStore, ILocationRepository locationStore) : base(characterActivityStore, Layer.RopeWar) { _locationStore = locationStore; }