Beispiel #1
0
 public VoteToStartRopeWarHandler(
     ICharacterActivityStore characterActivityStore,
     ILocationRepository locationStore)
     : base(characterActivityStore, Layer.RopeWar)
 {
     _locationStore = locationStore;
 }
 public JoinRopeWarContestHandler(
     ICharacterActivityStore characterActivityStore,
     ILocationRepository locationStore)
     : base(characterActivityStore, Layer.World)
 {
     _locationStore = locationStore;
 }
 public MoveToLocationHandler(
     ICharacterActivityStore characterActivityStore,
     ILocationRepository locationStore)
     : base(characterActivityStore, Layer.World)
 {
     _locationStore = locationStore;
 }
Beispiel #4
0
 protected LayerHandler(ICharacterActivityStore characterActivityStore, Layer layer)
 {
     CharacterActivityStore = characterActivityStore;
     _layer = layer;
 }
 public SwitchSidesHandler(
     ICharacterActivityStore characterActivityStore, ILocationRepository locationStore)
     : base(characterActivityStore, Layer.RopeWar)
 {
     _locationStore = locationStore;
 }
Beispiel #6
0
 public LeaveJoinedRopeWarContestHandler(
     ICharacterActivityStore characterActivityStore, ILocationRepository locationStore)
     : base(characterActivityStore, Layer.RopeWar)
 {
     _locationStore = locationStore;
 }