/// <summary> /// Jump the specified c. /// </summary> /// <param name="c">C.</param> private void Jump(ICharacter c) { transform.parent.GetComponent<Hurdle> ().TmpLost (); Vector3 pos; Quaternion roa; GetJumpArgs (out pos, out roa, c.GetTransform ()); c.CrossHurdle (pos, roa, 0); }