예제 #1
0
    //public void getRandomCard()
    //{
    //    int randInt = UnityEngine.Random.Range(1,5);
    //    cardName = "card800" + randInt.ToString();
    //}

    public void insertCard(string cardName)
    {
        if (cardName != null)
        {
            List <string> st = new List <string>();
            st.Add(cardName);
            pCardMdl.AddCards(st);
            CardAsset ca = pCardMdl.Load(cardName);
            if (ca != null)
            {
                mUIMgr.ShowHint("获得卡牌:" + ca.CardName);
            }
        }
    }