예제 #1
0
 void IPrize.OnCollected(ICanGetPrizes player)
 {
     player.DamageHandler.Hitpoints++;
 }
예제 #2
0
파일: Coin.cs 프로젝트: mp1011/Simple2DGame
 void IPrize.OnCollected(ICanGetPrizes player)
 {
     player.Score += 25;
     player.Coins++;
 }
예제 #3
0
 protected override void OnItemSelected(ICanGetPrizes player)
 {
 }
예제 #4
0
 protected override void OnItemSelected(ICanGetPrizes player)
 {
     player.HasBetterAttack = true;
 }
예제 #5
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        protected override void OnItemSelected(ICanGetPrizes player)
        {
            var hp = player.DamageHandler.Hitpoints;

            player.DamageHandler.Hitpoints = new BoundedInteger(hp.GetMax() + 2);
        }
예제 #6
0
 protected abstract void OnItemSelected(ICanGetPrizes player);