public Sequence this[IBot.IBot bot] { get { var seq = new Sequence( new Decorator(ret => bot.isRunning, new TreeSharp.Action(ret => RunStatus.Success)), //first we must have a valid target new Decorator(ret => Util.Targeting.HasValidTarget(bot.CurrentTarget), new TreeSharp.Action(ret => RunStatus.Success)), //if we are already busy, don't continue. new Decorator(ret => !bot.isInAction, new TreeSharp.Action(ret => RunStatus.Success)), //send the attack action. new TreeSharp.Action(ret => { bot.Attack(bot.CurrentTarget); }), //wait for the action to complete (or we time out). new Wait(1, ret => bot.isInAction, new TreeSharp.Action(ret => RunStatus.Success)) ); return seq; } }