예제 #1
0
 void Update()
 {
     _inputs.ReadInput();
     _playerMovement.Update();
     _playerJump.Update();
     _playerCombat.Update();
 }
예제 #2
0
 void Update()
 {
     _cameraAxisInput?.ReadInput();
     _cameraCollision?.CheckForCameraCollision();
     Target();
 }