public void Dispose() { if (activity != null) { activity.Dispose(); } activity = null; }
protected override void Dispose(bool disposing) { base.Dispose(disposing); if (activity != null) { activity.Dispose(); } activity = null; Click -= MobButton_Click; ToolDispose.dispose(this.Background); this.Background = null; }
public void Dispose() { _worker.Dispose(); _taskState = TaskState.Disposed; }