예제 #1
0
 public override void GetHurt()
 {
     base.GetHurt();
     hp -= myHurtbox.damage;
     myHurtbox.clear();
     myflashEffect.whiteSprite();
 }
예제 #2
0
 public override void GetHurt()
 {
     base.GetHurt();
     hp -= hurtbox.damage;
     hurtbox.clear();
     changeState(state_hurt);
 }
예제 #3
0
 public override void GetHurt()
 {
     base.GetHurt();
     stunCounter = myHurtbox.time;
     hp         -= myHurtbox.damage;
     myHurtbox.clear();
     myflashEffect.whiteSprite();
     //myAnimator.Play("zombie_hurt1");
     if (myAnimator.GetCurrentAnimatorStateInfo(0).IsName("zombie_hurt1"))
     {
         myAnimator.Play("zombie_hurt2");
     }
     else
     {
         myAnimator.Play("zombie_hurt1");
     }
 }