예제 #1
0
        static void Main(string[] args)
        {
            player myPlayer = new player();

            myPlayer.getalA += 1;

            Basblass.statictekst += "Grapje";
            player.statictekst   += "nog een grapje";


            HulpClassA test = new HulpClassA();

            HulpClassB test2 = new HulpClassB();

            HulpClassX test3 = new HulpClassX();
        }
예제 #2
0
        static void Main(string [] args)
        {
            Player myPlayer = new Player();

            //Openbaar, mag ik bij:
            myPlayer.getalA += 1;

            //Beschermt, mag ik niet bij:
            //myPlayer.getalB += 1;

            //Openbaar, alleen via blauwdruk (Class)
            Player.staticTekst += "I'm playing with tilt controls :D";

            //Static kan niet via instantie benaderd worden:
            //myPlayer.staticTekst += "This is a nono ):<"

            HulpClassA test  = new HulpClassA();
            HulpClassB test2 = new HulpClassB();

            HulpClassX TEST = new HulpClassX();
        }
예제 #3
0
        static void Main(string[] args)
        {
            Player myPlayer = new Player();

            //Openbaar, mag ik bij;
            myPlayer.getalA += 1;

            //Beschermt, mag ik hier niet bij;
            //myPlayer.getalB += 1;

            //Openbaar, aleen via blauwdruk (class)
            BaseClass.staticText += "Lmao xD xD";
            Player.staticText    += "Another lmao";

            //Static kan niet via instantie worden benaderd;
            //myPlayer.staticText += "You can't";

            HulpClassA test  = new HulpClassA();
            HulpClassB test2 = new HulpClassB();

            HulpClassX nogeen = new HulpClassX();
        }