예제 #1
0
        private HotKeyAction ParseHotKeyAction()
        {
            HotKeyActionType type = (HotKeyActionType)_input.ReadByte();
            byte             slot = _input.ReadByte();

            return(new HotKeyAction(sequence, frame, player, type, slot));
        }
예제 #2
0
        public HotKeyAction(int sequence, int frame, IPlayer player, HotKeyActionType hotKeyActionType, byte hotKeySlot)
            : base(sequence, frame, player)
        {
            this.HotKeyActionType = hotKeyActionType;
            this.HotKeySlot       = hotKeySlot;

            ActionType = ActionType.HotKey;
        }
예제 #3
0
        public HotKeyAction(int sequence, int frame, IPlayer player, HotKeyActionType hotKeyActionType, byte hotKeySlot)
            : base(sequence, frame, player)
        {
            this.HotKeyActionType = hotKeyActionType;
            this.HotKeySlot = hotKeySlot;

            ActionType = ActionType.HotKey;
        }