private HotKeyAction ParseHotKeyAction() { HotKeyActionType type = (HotKeyActionType)_input.ReadByte(); byte slot = _input.ReadByte(); return(new HotKeyAction(sequence, frame, player, type, slot)); }
public HotKeyAction(int sequence, int frame, IPlayer player, HotKeyActionType hotKeyActionType, byte hotKeySlot) : base(sequence, frame, player) { this.HotKeyActionType = hotKeyActionType; this.HotKeySlot = hotKeySlot; ActionType = ActionType.HotKey; }