예제 #1
0
 public HitInfo(DamageConfig damage, Vector3 point, bool isShowEffect, HitSources source)
 {
     this.damage       = damage;
     this.point        = point;
     this.isShowEffect = isShowEffect;
     this.source       = source;
 }
예제 #2
0
파일: HitInfo.cs 프로젝트: mengtest/2DRPG
 public HitInfo(DamageInfo damage, Vector3 point, bool shouldShowEffect, HitSources source)
 {
     this.Damage = damage;
     this.Point = point;
     this.ShouldShowEffect = shouldShowEffect;
     this.Source = source;
 }
예제 #3
0
 public HitInfo(DamageInfo damage, Vector3 point, bool shouldShowEffect, HitSources source)
 {
     this.Damage           = damage;
     this.Point            = point;
     this.ShouldShowEffect = shouldShowEffect;
     this.Source           = source;
 }