예제 #1
0
 public override void OnCollisionEnter(Collision col)
 {
     if (col.gameObject.tag == "Player")
     {
         HeroStats.GetDamage(GetDamage());
     }
 }
    private void FixedUpdate()
    {
        if (Input.GetMouseButtonDown(0) && attackReady)
        {
            eat = true;
            beak.SetActive(true);
            //print("dziób");
            StartCoroutine(PlayerAttack());
            attackReady = false;
        }
        else
        {
            eat = false;
            beak.SetActive(false);
        }

        //do testowania
        if (Input.GetKeyDown(KeyCode.Q))
        {
            HeroStats.GetDamage(1);
        }
    }