public override void Collected(Hero collector) { SpiritPower newPower = (SpiritPower) collector.gameObject.AddComponent<SpiritPingPong>(); collector.ChangeSpiritPower(newPower); }
public override void Collected(Hero collector) { SpiritPower newPower = (SpiritPower) collector.gameObject.AddComponent<SpiritPingPong>(); collector.ChangeSpiritPower(newPower); }