예제 #1
0
        public void Begin(RenderWindow _window)
        {
            window = _window;
            view   = new HelpView(this, _window);

            view.StartAnimation();

            while (isPlaying && window.IsOpen())
            {
                window.DispatchEvents();
                view.Update();
            }
        }
예제 #2
0
 /// <summary>
 /// Called once a frame by the Unity engine. Captures control input and displays 3D graphics.
 /// </summary>
 public void Update()
 {
     _levelController.Update();
     _optionsController.Update();
     _helpView.Update();
 }