예제 #1
0
    public void UpdateHeartList()
    {
        GameObject g  = Instantiate(HeartPrefab, HeartRoot.transform, false);
        HeartPart  hp = g.GetComponent <HeartPart>();

        Hearts.Add(hp);
    }
예제 #2
0
    void Start()
    {
        player = FindObjectOfType <Player>();

        foreach (LifePoints lf in player.Life.LifePoints)
        {
            GameObject g  = Instantiate(HeartPrefab, HeartRoot.transform, false);
            HeartPart  hp = g.GetComponent <HeartPart>();
            Hearts.Add(hp);
        }
    }