예제 #1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.tag == "Enemy")
     {
         healthbar.TakeDamage(playerController.damageTaken);
     }
 }
    private void OnTriggerEnter2D(Collider2D collision)
    {
        if (collision.tag == "Weapon")
        {
            return;
        }

        if (collision.tag == "Player")
        {
            healthBar.TakeDamage(damage);
        }
    }