예제 #1
0
    // Update is called once per frame
    private void Update()
    {
        anim.SetBool("Grounded", grounded);
        anim.SetBool("Couch", couch);
        anim.SetFloat("Speed", Mathf.Abs(r2.velocity.x));
        if (currentMana < maxMana)
        {
            currentMana += regenMana * Time.deltaTime;
        }
        if (currentHealth < maxHealth)
        {
            currentHealth += regenHealth * Time.deltaTime;
        }

        manaBar.SetMana(currentMana);
        healthBar.SetHealth(currentHealth);
    }