public void UpdateUserCenterPositions() { var center = UpdateUserCenterPositions(headController.GetLeftEyeIndexes()); // Left eye if (center != Vector2.Zero) { ProgramCore.Project.LeftEyeUserCenter = center; } center = UpdateUserCenterPositions(headController.GetRightEyeIndexes()); // Right eye if (center != Vector2.Zero) { ProgramCore.Project.RightEyeUserCenter = center; } center = UpdateUserCenterPositions(headController.GetMouthIndexes()); // Mouth if (center != Vector2.Zero) { ProgramCore.Project.MouthUserCenter = center; } center = UpdateUserCenterPositions(headController.GetNoseIndexes()); // Nose if (center != Vector2.Zero) { ProgramCore.Project.NoseUserCenter = center; } #region Определяем прямоугольник, охватывающий все автоточки //if (updateRect) // UpdateFaceRect(); #endregion //RecalcUserCenters(); }