예제 #1
0
            /// <summary>
            /// Creates, initializes pads and populates the Pads list.
            /// </summary>
            protected override void CreatePads()
            {
                base.CreatePads();

                WatchPad                   = new WatchPad(Platform.Project);
                WatchPad.WatchAdded       += new Action <WatchPad.WatchItem>(UpdateWatchItem);
                WatchPad.WatchValueEdited += new Action <WatchPad.WatchItem, long>(EditWatchValue);
                Pads.Add(WatchPad);

                BreakpointsPad = new BreakpointsPad(Platform.Project);
                BreakpointsPad.BreakpointController = Platform.DebuggerController.BreakpointController;
                Pads.Add(BreakpointsPad);

                HardwarePad = new HardwarePad(Platform.Project);
                Pads.Add(HardwarePad);
            }
예제 #2
0
            /// <summary>
            /// Creates, initializes pads and populates the Pads list.
            /// </summary>
            protected override void CreatePads()
            {
                base.CreatePads();

                WatchPad = new WatchPad(Platform.Project);
                WatchPad.WatchAdded += new Action<WatchPad.WatchItem>(UpdateWatchItem);
                WatchPad.WatchValueEdited += new Action<WatchPad.WatchItem, long>(EditWatchValue);
                Pads.Add(WatchPad);

                BreakpointsPad = new BreakpointsPad(Platform.Project);
                BreakpointsPad.BreakpointController = Platform.DebuggerController.BreakpointController;
                Pads.Add(BreakpointsPad);

                HardwarePad = new HardwarePad(Platform.Project);
                Pads.Add(HardwarePad);
            }