public void OnLevelWasLoaded(int level) { Time.timeScale = 1f; if (SceneManager.GetActiveScene().name.Equals("Scena 1 - Il massiccio") && new_game == false) { Load_("Scena 1 - Il massiccio"); } else if (SceneManager.GetActiveScene().name.Equals("Level_2") && new_game == false) { Load_("Level_2"); hud.minimapEnabler(true); } else if (SceneManager.GetActiveScene().name.Equals("Level_2") && new_game == true) { hud.minimapEnabler(true); } //if(gameObject.name.Equals("LoadingController")) Destroy(gameObject); }