public void OnLevelWasLoaded(int level)
    {
        Time.timeScale = 1f;
        if (SceneManager.GetActiveScene().name.Equals("Scena 1 - Il massiccio") && new_game == false)
        {
            Load_("Scena 1 - Il massiccio");
        }

        else if (SceneManager.GetActiveScene().name.Equals("Level_2") && new_game == false)
        {
            Load_("Level_2");
            hud.minimapEnabler(true);
        }
        else if (SceneManager.GetActiveScene().name.Equals("Level_2") && new_game == true)
        {
            hud.minimapEnabler(true);
        }

        //if(gameObject.name.Equals("LoadingController")) Destroy(gameObject);
    }