예제 #1
0
 private void UpdateCountdown()
 {
     if (_countdownHUD.Value > 1)
     {
         _countdownHUD.Value -= 1;
     }
     else if (_countdownHUD.Value == 1)
     {
         _countdownHUD.Value    = 0;
         _countdownHUD.ItemType = HUDItemType.Text;
         _countdownHUD.Text     = "GO!";
         AddTarget();
     }
     else
     {
         _countdownHUD.Visible = false;
         _countdownHUD.Reset();
         CurrentStage = GameStage.Playing;
     }
 }
예제 #2
0
 private void UpdateCountdown()
 {
     if (_countdownHUD.Value > 1)
     {
         _countdownHUD.Value -= 1;
     }
     else if (_countdownHUD.Value == 1)
     {
         _countdownHUD.Value    = 0;
         _countdownHUD.Text     = "GO!";
         _countdownHUD.ItemType = HUDItemType.Text;
         NewCone(new Vector3D(5, 5, 0));
         NewTarget(new Vector3D(80, 5, 0));
     }
     else
     {
         _countdownHUD.Visible = false;
         _countdownHUD.Reset();
         CurrentStage = GameStage.Playing;
     }
 }