예제 #1
0
 void OnTriggerExit2D(Collider2D col)
 {
     Gull.Object obj = col.transform.GetComponent <Gull.Object>();
     if (obj != null)
     {
         obj.ExitInteract(this);
         this.InteractWith(obj);
     }
 }
예제 #2
0
 public virtual void ActUpon(Gull.Object _object, Vector3 _point)
 {
     if (_object != null)
     {
     }
     else
     {
         StartMotionCoroutine(new MotionGroup(MoveTowardsTargetPoint(_point)));
     }
 }