public void Deserialize(IDataReader reader) { AllianceName = reader.ReadUTF(); AllianceTag = reader.ReadUTF(); AllianceEmblem = new GuildEmblem(); AllianceEmblem.Deserialize(reader); }
public override void Deserialize(ICustomDataInput reader) { AllianceName = reader.ReadUTF(); AllianceTag = reader.ReadUTF(); AllianceEmblem = new GuildEmblem(); AllianceEmblem.Deserialize(reader); }
public override void Deserialize(IDataReader reader) { m_Alliancemblem = new GuildEmblem(); m_Alliancemblem.Deserialize(reader); m_allianceName = reader.ReadUTF(); m_allianceTag = reader.ReadUTF(); }
public override void Deserialize(IDataReader reader) { guildName = reader.ReadUTF(); guildEmblem = new GuildEmblem(); guildEmblem.Deserialize(reader); memberRights = reader.ReadUInt(); if (memberRights < 0 || memberRights > 4294967295) { throw new Exception("Forbidden value on memberRights = " + memberRights + ", it doesn't respect the following condition : memberRights < 0 || memberRights > 4294967295"); } }
public override void Deserialize(IDataReader reader) { houseId = reader.ReadShort(); if (houseId < 0) { throw new Exception("Forbidden value on houseId = " + houseId + ", it doesn't respect the following condition : houseId < 0"); } guildName = reader.ReadUTF(); guildEmblem = new GuildEmblem(); guildEmblem.Deserialize(reader); rights = reader.ReadUInt(); if (rights < 0 || rights > 4294967295) { throw new Exception("Forbidden value on rights = " + rights + ", it doesn't respect the following condition : rights < 0 || rights > 4294967295"); } }
public override void Deserialize(IDataReader reader) { GuildEmblem = new GuildEmblem(); GuildEmblem.Deserialize(reader); }
public override void Deserialize(IDataReader reader) { m_Alliancemblem = new GuildEmblem(); m_Alliancemblem.Deserialize(reader); }
public void Deserialize(IDataReader reader) { GuildName = reader.ReadUTF(); GuildEmblem = new GuildEmblem(); GuildEmblem.Deserialize(reader); }
public override void Deserialize(ICustomDataInput reader) { GuildName = reader.ReadUTF(); GuildEmblem_ = new GuildEmblem(); GuildEmblem_.Deserialize(reader); }
public override void Deserialize(IDataReader reader) { m_guildEmblem = new GuildEmblem(); m_guildEmblem.Deserialize(reader); m_guildName = reader.ReadUTF(); }
public void Deserialize(IDataReader reader) { Alliancemblem = new GuildEmblem(); Alliancemblem.Deserialize(reader); }
public override void Deserialize(ICustomDataInput reader) { m_Alliancemblem = new GuildEmblem(); m_Alliancemblem.Deserialize(reader); }
public override void Deserialize(ICustomDataInput reader) { base.Deserialize(reader); m_guildEmblem = new GuildEmblem(); m_guildEmblem.Deserialize(reader); }