예제 #1
0
 void Start()
 {
     gridInit = GameObject.FindObjectOfType(typeof(GridInitializer)) as GridInitializer;
     gridInit.CreateGridEco();
     nodeDiameter = nodeRadius * 2;
     gridSizeX    = Mathf.RoundToInt(gridWorldSize.x / nodeDiameter);
     gridSizeY    = Mathf.RoundToInt(gridWorldSize.y / nodeDiameter);
     CreateGrid();
 }