예제 #1
0
    private void OnTriggerEnter2D(Collider2D collider)
    {
        switch (collider.gameObject.tag)
        {
        case "Player":
            return;

        case "WorldBlocked":
            Destroy(grapple.gameObject);
            return;

        default:
            transform.SetParent(collider.transform, true);
            grapple.OnCollision(collider);
            break;
        }
    }