예제 #1
0
    // Use this for initialization
    protected override void Start()
    {
        base.Start();

        // Chọn kiểu di chuyển.
        _imovement   = new LinearMovement(_speed.x, _speed.y, _speed.z);
        _hitbyplayer = new GoompaHitByPlayer();
    }
예제 #2
0
 // Use this for initialization
 protected override void Start()
 {
     base.Start();
     _hitbyplayer = new GoompaHitByPlayer();
 }