protected virtual void SetMterials(GoodsWriteEnum goodsWriteEnum) { switch (goodsWriteEnum) { case GoodsWriteEnum.Single: if (showGameObjectName == "wurenji") { if (skinMaterialsList.Count != 0) { Debug.Log("dddd111111111"); foreach (SkinnedMeshRenderer item in skinMaterialsList) { item.material = YiyouStaticDataManager.Instance.GetMaterial("Single"); } } } else { if (renderMaterialsList.Count != 0) { Debug.Log("dddd2222222"); foreach (MeshRenderer item in renderMaterialsList) { item.material = YiyouStaticDataManager.Instance.GetMaterial("Single"); } } } break; case GoodsWriteEnum.Two: break; case GoodsWriteEnum.Three: break; default: break; } }
public void SetGoodsEnum(GoodsWriteEnum goodsEnum) { this.goodsEnum = goodsEnum; switch (this.goodsEnum) { case GoodsWriteEnum.None: break; case GoodsWriteEnum.Single: SinglePanel.gameObject.SetActive(true); break; case GoodsWriteEnum.Two: TwoPanel.gameObject.SetActive(true); break; case GoodsWriteEnum.Three: ThreePanel.gameObject.SetActive(true); break; default: break; } }