예제 #1
0
 public void CheckMouseInput()
 {
     c_activeMenuData.b_menuItemClicked = false;
     for (int i = 0; i < MenuItems.Count; i++)
     {
         iMenuItemController itemController = MenuItems[i];
         if (GlobalMouseInputController.MouseOverItem(itemController.ItemTransform))
         {
             c_activeMenuData.i_menuMousePositionItemIndex = i;
             c_activeMenuData.b_menuItemClicked            = GlobalMouseInputController.GetMouseClick() == KeyValue.UP;
         }
     }
 }
예제 #2
0
 private void FixedUpdate()
 {
     GlobalMouseInputController.MouseInputUpdate();
 }
예제 #3
0
 // Start is called before the first frame update
 void Start()
 {
     GlobalMouseInputController.InitializeMouseInput();
 }