예제 #1
0
 private void Start()
 {
     GetGun   = GameObject.FindGameObjectWithTag("Gunposition").GetComponent <GetGun>();
     bullUI   = GameObject.FindGameObjectWithTag("BullUI").GetComponent <bullUI>();
     Health   = health;
     Render   = GetComponent <Renderer>();
     PlayerUI = GameObject.FindGameObjectWithTag("PlayerUI").GetComponent <PlayerUI>();
 }
예제 #2
0
 void Start()
 {
     Anim       = GetComponent <Animator>();
     Collider2D = GetComponent <PolygonCollider2D>();
     GetGun     = GameObject.FindGameObjectWithTag("Gunposition").GetComponent <GetGun>();
 }
예제 #3
0
 void Start()
 {
     GetGun = GameObject.FindGameObjectWithTag("Gunposition").GetComponent <GetGun>();
     bullUI = GameObject.FindGameObjectWithTag("BullUI").GetComponent <bullUI>();
 }