예제 #1
0
    public void onCLickMenu()
    {
        GameObject botton     = this.gameObject;
        string     nombreMenu = botton.name;
        string     returnVal  = gmenu.menuOption(nombreMenu);

        if (returnVal != "wrong")
        {
            prontCorrect.SetActive(true);
        }
        else
        {
            prontWrong.SetActive(true);
        }
    }