void TopToolbar(Rect rect) { GUILayout.BeginArea(rect); using (new EditorGUILayout.HorizontalScope()) { GenericMenu menu = new GenericMenu(); if (EditorGUILayout.DropdownButton(new GUIContent("Add Behavior"), FocusType.Passive)) { menu.CreateTypeMenu <BehaviorTreeElement>(OnTypeSelected); menu.ShowAsContext(); } if (GUILayout.Button("Remove Behavior")) { var selection = _TreeView.GetSelection(); _TreeView.treeModel.RemoveElements(selection); } FilePath = GUILayout.TextField(FilePath); if (GUILayout.Button("Save Tree")) { FilePath = EditorUtility.SaveFilePanel("", FileDir, "New Behavior Tree", "asset"); BehaviorExtensions.SaveBehaviorAsset(null, FilePath, _BehaviorTreeManagerAsset, (Merge)_TreeView.treeModel.Root); } } GUILayout.EndArea(); }
protected override void ContextClickedItem(int id) { //var item = treeModel.Find(id); GenericMenu menu = new GenericMenu(); menu.CreateTypeMenu <BehaviorTreeElement>(OnMenuTypeSelected); menu.ShowAsContext(); }