void InitReferences() { if (GameManager.instance.currentScene.name == "competitive" || GameManager.instance.currentScene.name == "casual") { GeneratorLeft = GameObject.Find("generator_left"); GeneratorRight = GameObject.Find("generator_right"); generatorLeft = GeneratorLeft.GetComponent <ChickenGenerator>(); generatorRight = GeneratorRight.GetComponent <ChickenGenerator>(); } }
void InitReferences() { if (GameManager.instance.currentScene.name == "competitive") { GeneratorLeft = GameObject.Find("generator_left"); GeneratorRight = GameObject.Find("generator_right"); generatorLeft = GeneratorLeft.GetComponent <PenguinGenerator>(); generatorRight = GeneratorRight.GetComponent <PenguinGenerator>(); EquipPenguinFeed(); } }